翻訳と辞書
Words near each other
・ Zero Tolerance (album)
・ Zero tolerance (disambiguation)
・ Zero Tolerance (magazine)
・ Zero tolerance (schools)
・ Zero tolerance (trade)
・ Zero Tolerance (video game)
・ Zero Tolerance Entertainment
・ Zero Tolerance for Silence
・ Zero Tolerance Recordings
・ Zero Township, Adams County, Nebraska
・ Zero Visibility Corp
・ Zero wait state
・ Zero waste
・ Zero waste agriculture
・ Zero Waste Event
Zero Escape
・ Zero field NMR
・ Zero field splitting
・ Zero Film Festival
・ Zero flag
・ Zero Focus
・ Zero Focus (2009 film)
・ Zero footprint
・ Zero for Conduct
・ Zero for Conduct (album)
・ Zero force member
・ Zero Forcing Equalizer
・ ZERO foundation
・ Zero Freitas
・ Zero fret


Dictionary Lists
翻訳と辞書 辞書検索 [ 開発暫定版 ]
スポンサード リンク

Zero Escape : ウィキペディア英語版
Zero Escape

''Zero Escape'', known in Japan as , is a visual novel adventure video game franchise developed by Spike Chunsoft. It currently consists of two games: ''Nine Hours, Nine Persons, Nine Doors'' and ''Zero Escape: Virtue's Last Reward'', with a third game, ''Zero Time Dilemma'', planned to be released in 2016. The series is published by Aksys Games in North America, and the second game has been published by Rising Star Games in Europe.
The series follows groups of nine individuals, who are kidnapped and locked up by a person who goes by the name "Zero", and are forced to play a game of life and death in order to escape. The gameplay consists of two types of sections: visual novel sections, where the player reads the games' stories, and "escape the room" adventure game sections where they solve puzzles. Depending on player choices, the stories branch, leading to multiple different endings; the player has to play through various different branches in order to reach each game's one "true" ending.
The development team includes writer and director Kotaro Uchikoshi, character designer Kinu Nishimura, and music composer Shinji Hosoe. The series was originally conceived when Chunsoft wanted Uchikoshi to write visual novels for a wider audience; he came up with the idea of combining the story with story-integrated puzzles. While ''999'' was conceived as a single game, its success in North America led to the development of two sequels, intended to be paired as a set; however, as both ''999'' and ''Virtue's Last Reward'' were commercial failures in Japan, the third game was announced to have been put on hold in 2014. In 2015, development was announced to have been resumed, due to fan demand and the hiatus becoming big news. Critics have been positive to the series, praising its narrative for being experimental and for pushing boundaries for what video game narrative can be.
==Titles==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Zero Escape」の詳細全文を読む



スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース

Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.